﻿namespace uTinyRipper.Classes.ParticleSystems
{
	public enum PlacementMode
	{
		BoxVolume		= 0,
		ConeBase		= 0,
		MeshVertex		= 0,
		BoxShell		= 1,
		ConeVolume		= 1,
		MeshEdge		= 1,
		BoxEdge			= 2,
		MeshTriangle	= 2,
	}
}
